Tao Dice by Kevin Fox
Introduction  |  Initial Design  |  Playtesting  |  Gallery  |  Market Analysis

Intermission

After nine rounds of testing, the gameplay itself is running smoothly. There are still some open issues that carried over from playtest to playtest. Most of these issues relate directly to the form-factor of the game, as opposed to the rules and actual gameplay.

Before continuing on with playtesting, I'll summarize the open issues I'm hoping to resolve in upcoming playtests: