Glyph by Kevin Fox
Introduction  |  Freeverse  |  Cat/Fish  |  Glyph

Welcome to Glyph!

The road to this game was a tortuous one, with a couple dead ends. If I learned one thing in this assignment, it's when to acknowledge that a game should not be balanced. Sometimes tacking on a small weight here, a shim there, and an anvil on the back end makes for a game better left undesigned, and so on the path to Glyph, that's exactly what I did.

Undesign two games, that is.

While the result is a game I'm proud of, it was at the expense of two bastard stepchildren, Freeverse, and Cat/Fish.

I encourage you to read the brief synopses of these games before continuing on to Glyph, as Cat/Fish, at least, can be seen as the Father of Glyph.